31 to 45 of 49
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Research and guide the exploration of potential solutions for Content Creation Problems as specified by Technical Art Director of Procedural Workflows and directly create proof of concept work in pre production. Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production co
Posted 16 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL
Lead strategy development and provide guidance to teams while managing expectations on timing and scope of project work Lead discussions with data analysts and business stakeholders to evaluate game health and generate actionable insights Mentor and coach both new and experienced data analytics colleagues in the development of their skills and complex business problem res
Posted 16 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create character, combat, and environmental vfx using the latest industry standard tools including Unreal Engine, Houdini, Maya, and Nuke. Work with team leadership to establish and uphold the vision and quality standards for our vfx content. This involves ensuring that vfx assets and the player experience remain consistent with the broader project creative goals. Effecti
Posted 20 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Job Advertisement Pour visualiser la description de poste en francais, veuillez selectionner le francais ("Select Language") dans le menu deroulant au haut de la page Location Hybrid and Remote work options available across most North America locations. WE MAKE FUN...FUNNER. We are Full Circle, and we're all about having fun and making great games that people want to play
Posted 22 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 1 more...
You will pioneer new, faster methods of delivering content to users You will implement systems and features to get users into game faster You will implement lifecycle management features on relevant platforms You will improve existing performance monitoring and measuring tools You will improve performance of existing code systems, both directly and through others You will
Posted 23 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Game Integrations Engineer III to help us integrate and showcase our technolo
Posted 28 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit. We are looking for a Senior Game integrations Engineer to help us integrate and showcase our techn
Posted 28 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Research potential solutions for Content Creation Problems as specified by the Technical Art Director for Tools and Pipelines and create proof of concept work in pre production. Work with Technical Artists, Tools Engineers & Rendering Engineers to convert prototype solutions into production ready content generation workflows and tools. Work with content creators to identi
Posted 29 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Denver, CO / 4 more...
You will develop core rendering features, engine components and tools. You will research and implement rendering techniques. You will create reusable and flexible rendering technologies. You will write technical design specifications. You will design, maintains, implements, tests and debug code, pipelines and other rendering related sub components and packages. You will i
Posted 30 days ago
As Senior Product Manager, you will report to the Head of Product and help build our innovation strategy by connecting the work of our SEED applied research team with the rest of EA. You will demonstrate the value and potential impact of the team's work and identify opportunities to pilot innovations with partner teams. You will also work with EA's game teams to identify
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Work with the disciplinary leadership, the Principal Art Director, and the Director of Product Development to understand their goals and create a strategic plan to accomplish their needs along with the project goals. You will create and manage a development plan for Environment development including resource planning, balancing scope with capacity, tracking progress, mana
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 4 more...
Work with team leadership to establish and uphold the vision and quality standards for our game worlds. This involves ensuring that environment assets and the overall player experience remain consistent with the broader project creative goals. Effectively foster and create a team and development environment that balances gameplay, aesthetics, and technical requirement. Co
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 3 more...
Create high quality stylized character assets for our character customization system. Implement character assets into our character customization system. Explore how to optimize and evolve existing workflows and pipelines. Develop new, or enhance, existing character customization features and workflows for our live service. Create production guides, and reference assets t
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the External Development Director to maintain consistency through established Theming & Tone, References for sections of the world. Work with Level Designers to maintain design intent during art creation process. Ability to guide service providers through technical challenges and provide documentation to maintain visual consistency across the sections of the wor
Posted 1 month ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Your role Collaborate with External Development Team to provide feedback to Service Providers. Partner with other disciplines to understand tasks and scope of work for Service Providers. Follow the established processes for giving feedback and reporting on reoccurring issues to ensure that we provide feedback with quick turn around back to the vendor. Can identify reoccur
Posted 1 month ago
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